Code references
Authoritative documentation for every code surface this studio touches. Bookmark these — you will be back.
- p5.js reference ↗ Every p5 function — used for sense-think-respond prototypes and parametric 2D explorations.
- Three.js docs ↗ Scenes, cameras, materials, lights, geometry, controls — the 3D engine used in this course's runner.
- Rhino 8 user guide ↗ The primary NURBS surface and form-definition tool for the studio assignments.
- Grasshopper Primer ↗ The community-standard introduction to parametric thinking inside Rhino.
- Arduino language reference ↗ Microcontroller syntax for the physical-prototype lessons (Arduino / ESP32).